Architectural Visualization
To begin my exploration into the world of Unreal Engine, I started off with a course on basic architectural visualization. This is a solutions that architects use to showcase the attributes of their proposed designs.
In this course, I learned many of the basic features of Unreal including maps, importing, lighting, and camera work. The models here were provided in the course, however I rearranged them to suit the kind of room I wanted to build.
The final product is a render that starts off with the camera on a rail system, showing off the room from different angles. After a few pans, the player is allowed to take control and move about the room themselves.
Note: Please view on a desktop to watch
After the camera sequence is finished:
Arrow Keys: Move